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Первая информация о S.T.A.L.K.E.R. 2

Первая информация о S.T.A.L.K.E.R. 2
S.T.A.L.K.E.R. 2 - Первая информация о S.T.A.L.K.E.R. 2Первая информация о S.T.A.L.K.E.R. 2

Компания GSC Game World держит обещание и уже начала давать первую информацию о новом проекте.

6-го января, в Сочельник в двух разных, но вполне официальных страницах на Facebook были опубликованы два небольших интервью, касающихся S.T.A.L.K.E.R. 2.






Первое на странице Official S.T.A.L.K.E.R. и отвечал на вопросы Joe Mullin.

Некоторые вопросы сложно перевести однозначно, поэтому привожу сначала англоязычную версию, а затем под спойлером свой слегка корявый перевод.

S.T.A.L.K.E.R. 2 Q&A with the Team #1

Q: What will be the biggest difference between S.T.A.L.K.E.R. 2 and the previous games, if any?

A: In brief, S.T.A.L.K.E.R. 2 will offer new story, new set characters (with some good old ones) and, of course, the new engine powering it.

Q: Will there be more of a survival element to STALKER 2?

A:Yes.

Q:What features have been removed/compromised in the PC version due to the multiplatform release?

A:Since we develop primarily on PC, you won't see any compromises in the PC version. The key difference between the PC and console versions will be the beauty of graphics (meaning PC will offer more of visual effects).

Q:Will there be any new kinds of interaction with NPCs?

A: How do you mean? It's difficult to answer this one.

Q:Will Sidorovich be in S.T.A.L.K.E.R. 2?

A:I will refrain from answering this one for now.

Q:Will the faction wars return?

A:No.

Q:Will the interface (inventory, map, etc) on the pc version suffer (like other games have) by trying to cater for console systems?

A: No, whatsoever.

Q:Will there be any new mutants?

A:Yes.

Q:How many weapons will be in Stalker 2?

A:It's difficult to give the quantitative figure at this point.

Q:Which part of the zone will it take place? Or is it the zone at all?

A:We'll be locating the game in the triangle of CNPP, the cities of Chernobyl and Chernobyl 2 (where the huge antenna is located).

Q:Is Zone going to be a large single ?

A:Let's postpone this question for now.

Q:Will it support DX11?

A:Yes.

Q:Will we see more X-Labs and secret underground complexes?

A:Yes.

Q:Will GSC expand on the import-a-weapon feature introduced with Nimble, and allow players access to more varied and custom weapons from outside the Zone by importing them through specialist contacts?

A:We have some interesting new ideas on this matter.

Q:Will artifacts be something we can go out and transmute through Anomalies?

A:No. However, the area of artifact application will expand.

Спойлер





Во втором интервью на странице S.T.A.L.K.E.R. Community отвечал Олег Яворский.

Alright guys, here are your answers! Answered by Oleg Yavorsky, PR director of GSC Game World.

----------------------------------------------------------------------

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Will S.T.A.L.K.E.R. 2 give us a brand new storyline, or will it adapt to one of the 3 titles of the S.T.A.L.K.E.R. series? (if yes, which one?)" (Question by János Bozi)

(GSC) Oleg Yavorsky:

A: "The game will introduce a new story, that's right."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Since S.T.A.L.K.E.R. 2 has also been announced to become released on consoles - will it be a console game ported for PC afterwards, or contrary?" (Question by Kevin Kline)

(GSC) Oleg Yavorsky:

A: "We primarily develop on PC and then will port to consoles."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Why did you decided to use a new version of the X-Ray engine for S.T.A.L.K.E.R. 2? Will it be able to show new graphical effects?" (Question by Tibor Szalay)

(GSC) Oleg Yavorsky:

A: "We started working on the X-Ray engine back in year 2000, so we are talking about the engine with 10-year-old inner structure. It's time to move on:) The new engine will of course offer new visual effects."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Will players get the ability to create their own character in S.T.A.L.K.E.R. 2 (face, clothes, body shape, ..)?" (Question by Enijel Noel)

(GSC) Oleg Yavorsky:

A: "I'm not sure about it."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Have you ever thought about a coop campaign in the singleplayer mode? Will it be a part of S.T.A.L.K.E.R. 2?" (Question by Enijel Noel)

(GSC) Oleg Yavorsky:

A: "We have thought a lot about cooperative playthrough, but I can't promise this feature a part of S.T.A.L.K.E.R. 2 at this point."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Will S.T.A.L.K.E.R. ever attempt to regain the balance of atmosphere, action and character it had in SoC, but sadly seemed to be lacking in both CS and CoP?" (Question by Cyrus Crashtest)

(GSC) Oleg Yavorsky:

A: "The game universe evolves, but we'll do our best to preserve the original S.T.A.L.K.E.R. traditions."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Will the X-Ray engine become open source after the release of S.T.A.L.K.E.R. 2 (Like what id software did for their games)?" (Question by Anggita Prihadmojo)

(GSC) Oleg Yavorsky:

A: "It's too early to talk about it now."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "One of the calendars had a piece of what appears to be C++.NET code. Is that part of the new S.T.A.L.K.E.R. 2 engine? Or code of an internal tool?" (Question by Anton Afanasyev)

(GSC) Oleg Yavorsky:

A: "Well in fact, you are right – it was part of the new engine code :)"

S.T.A.L.K.E.R. Community @ Facebook:

Q: "Will the new version of the X-Ray engine be fully modable? Will there be a SDK?" (Question by Demopan Tavish DeGroot)

(GSC) Oleg Yavorsky:

A: "It's too early to talk about it now."

S.T.A.L.K.E.R. Community @ Facebook:

Q: "GSC Game World now has presented brandnew S.T.A.L.K.E.R. clothes, available to order in Ukraine. Will it also be available in europe or the US?" (Question by Tibor Szalay)

(GSC) Oleg Yavorsky:

A: "Yes, absolutely. We want to offer the collection to the game community worldwide. We have plans to open an online store very soon, keep your eyes peeled for the news."

Спойлер





Указание в первом интервью, что это первая часть позволяет надеяться, что это будет не разовая акция.

Также в сеть просачивается информация о ходе разработки - сейчас проходит тестирование возможностей нового движка.

P.S.: Картинка из старого фан-арта и вставлена для того, чтобы пост не выглядел уж совсем скучно.

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